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Modifiers

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Synching Audio with Animation

Description

In this video, Brad brings in a mesh that already has a morph applied. Then he imports an audio clip, and then using the schematic viewport, wires the audio to the morph animation to produce a woofer speaker pulsing to the beat of the music.

Origin

Supplied by Luxology

 modo Version

Released during 701

Description

Key points:

    • While under the Setup, you'll find an Audio tab under the panel in the top-right. Drag in an audio clip (multiple formats are accepted). Right-click to play.
    • In the schematic viewport drag in sound channel modifiers and the morph, along with multipliers to the increase the intensity and an emitter to spray out particles to the beat of the music.
    • Also shows the waveform display

 
URL YouTube
Presenter

Brad Peebler

10.0/101vote
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Bends and Magnet Deformers

In this YouTube video, Dominiek demonstrates animating a ball travelling through a pipe, and in a cartoon-like way, where the pipe bulges, like a snake swallowing a mouse. However cool it looked, I just could not get it working by following his instructions. But I was determined to try and figure it out. So, with the help of Dan Ablan's modo 601 Signature Course, I think I found a much simpler way of achieving what Dominiek's done - without resorting to using curves. Read more
9.7/103votes
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