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Tutorial Video Index

Like me, you've probably watched and bookmarked a ton of MODO tutorial videos you've intended to come back to later on. But how do you keep track of where exactly you saw stuff? Well, I'm hoping to be able to offer a solution - though I don't know whether it'll work until I try. The plan is to document those obscure references and where possible note timestamps within them so you can jump straight into the part you're interested in.

1

Lining up texture locators

Most people think that Texture Locators are just those widgets that get in the way while you're trying to work on your scene, but James Darknell takes some time to explain how they work and offers a different way to quickly align them to your item's surface.

Related Images:

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Making facial deformations using weight maps

Video Date March 8, 2006
Area Covered

In repsonse to a question I received today, here's an old video that I found which explains how to use MODO's tool pipe to paint soft selections.

Greg shows how to add a Weight Map to a face, and then paints areas such as the nose and eyebrows so they can be deformed.

Author Greg Leuenberg - Sabpro
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Kicking up dust

Description Using the new particle system, create the effect of dust being kicked up as a hover biker travels across open terrain.
Origin Supplied by Luxology as part of the Spotlight video series that came with the release of 701 SP1
 modo Version 701 SP1
Description

With the supplied hoverbike, rider and terrain, this series shows how you can create dust particles and get them to kick-up when the hover bike flies by. 

 
URL 701Spotlight_Video_01.mp4 (Download from your Luxology account)
Presenter Andy Brown
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Synching Audio with Animation

Description

In this video, Brad brings in a mesh that already has a morph applied. Then he imports an audio clip, and then using the schematic viewport, wires the audio to the morph animation to produce a woofer speaker pulsing to the beat of the music.

Origin

Supplied by Luxology

 modo Version

Released during 701

Description

Key points:

    • While under the Setup, you'll find an Audio tab under the panel in the top-right. Drag in an audio clip (multiple formats are accepted). Right-click to play.
    • In the schematic viewport drag in sound channel modifiers and the morph, along with multipliers to the increase the intensity and an emitter to spray out particles to the beat of the music.
    • Also shows the waveform display

 
URL YouTube
Presenter

Brad Peebler

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